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Argo Academics
Tools

A prompt, properly shaped.

Creative and persuasive writing prompts in the form real assessments use — scenario, stimulus material, constraint, planning note. Tune the world, reroll the materials, set the clock, and write.

Write a creative response to the prompt below, supported by the other materials and your own ideas.

A lighthouse keeper on a remote island wakes to find a rowboat pulled up on the rocks, oars shipped, perfectly dry. Nobody has landed on the island in eleven years. What happens next?

‘You checked the mooring twice. I watched you.’ ‘Then explain to me why the boat is gone.’

The fishermen keep to an old rule: whatever the sea returns, you do not keep. Nobody remembers who made the rule — only that the one family who broke it left town within the year.

The lighthouse log has been kept without a missed night for sixty years. The last entry is half a sentence.

Take care: responses must be fully enclosed narratives.

Planning

Five minutes of planning. Consider setting, characterisation, structure and grammar — and how the drama of the prompt can be carried within 20 minutes of writing.

Write it here →The address bar is this exact prompt. Send it as is.

How to use a prompt like this

Every prompt here follows the structure used in scholarship and selective-entry writing tasks: an instruction line, a central scenario or proposition, stimulus material to draw on, and a constraint. The habit worth building is the same one the exam rewards — five minutes of planning before any writing, every time. The materials are an offer, and the strongest responses use them selectively rather than dutifully: one image or one quotation, absorbed properly, beats all of them mentioned in passing.

What makes a good creative response to a prompt?

A fully enclosed narrative — one with a beginning, a turn, and an ending that lands inside the time limit. Markers reward a small story finished over a large story abandoned. Plan the ending first: a writer who knows where the piece closes can spend the opening on atmosphere and character instead of working out the plot mid-sentence.

How do you plan a persuasive piece in five minutes?

Take a position in the first minute and hold it. Spend the remaining four ordering two or three arguments from concession to conviction: acknowledge the strongest opposing point early, answer it, and let the final argument be the one you would defend in conversation. Technique — rhetorical question, rule of three, direct address — earns marks when it carries an argument, and loses them when it decorates one.

Examples

Two example prompts, with a note on how to read them — the same shape this generator produces.

Creative — lost at sea

Someone is lost at sea and suspects that one of the other few remaining survivors may have caused the horrible accident. They are stranded on a beach and much of their crew-mates are missing. What happens next?

The prompt hands you suspicion, which is more useful than it looks: suspicion gives a narrator a reason to watch, and a watching narrator produces detail. The trap is scale. Eleven survivors and a shipwreck is a novel; one suspect, one beach and one conversation held back too long is a story that closes in twenty minutes.

Persuasive — the vote

Everyone, regardless of how good or bad they are as a person, should have an equal ability to vote. Do you agree?

The stimulus quotations pull in opposite directions — Addams on rights, Chesterton on the quality of the voting — and the strongest responses notice that tension instead of quoting one side approvingly. A position that survives the best opposing quotation is worth twice one that ignores it.